On the way into work today a couple of us noticed this garbage bag full of smaller bags full of something. The boys guessed dog dookie, but every girl we showed it to said it was puke in bags and we think they’re right no matter how brown it looks (we tried to figure it out by smell, but it was just sort of generically gross). It’s basic logic: Bulimics who have roommate situations and can't always puke in the toilet will puke in bags, store the bags up, and then throw them out all at once. You remember that MTV thing with the plastic tub full of vomit in that girl’s closet? Same deal. Now, tell us this, who in the hell saves up dog shit? Even if you were extremely lazy, you’d just leave it on the ground, and even if you were really into your dog’s shit you presumably wouldn’t dump it on the street in an untied garbage bag. So anyways: Barf. Case closed, right?
right.
Posted by: eddie fucking vedar | 28/11/2007 at 20:02
no, i dont remember that mtv episode with the girl with the tub full of vomit in her closet.
Posted by: doyle | 28/11/2007 at 22:55
Too bad. It was a good'un.
Posted by: ccr | 28/11/2007 at 23:24
Great obscure reference. I think the image of that tub of vomit in the girl's closet is forever burned into my memory.
Posted by: | 29/11/2007 at 02:41
You remember that MTV show with all those over-40 skaters pretending to be journalists?
It's called VBS.tv (100% paid for by Viacom and MTV!!!)
When you watch Vice, you're watching MTV.
Posted by: hahaha | 29/11/2007 at 16:29
Its poop. But you should make your intern go check it out to be safe
Posted by: poop | 30/11/2007 at 03:00
Hi I was thinking about the lithgs. I think that in the expreso setup is this: For me works fine.1. create a cylinder and then create an area light. (put the cilynder in rotaion H=-90ba2. In the light details, select and object. Put the cylinder as the object.3. Put the light as visible.4. Create an xpresso tag.5. Put the cylinder object as the fisrts object and select global rotation , H rotation in the output.6. Creates a range mapper. connect with the cylinder output.7. In the properties of the mapper put input units: degrees output units user defined.Now:input lower -90bainput upper: 0baoutput lower 0%output upper 100% (or whatever you want, this is gonna be thee intensity for the light)8. finally, put the light in the expresso manager, and then in the input select general>intensity. Connect with the range mapper.That works for me When you rotate the cylinder up, its gonna be more intense until reach the 0ba.Of course you need the setup for the attactor to automate the the rotation I just hope this could be helpful and of course lets see if I come close to a solution. I could post the file if someone need it.Bye .
Posted by: Bianca | 16/09/2012 at 06:45